Your favorite annoying robot! Once a general-purpose steward bot, Claptrap has become a comic relief icon. He is unkillable in spirit, loves dancing, and thinks he's a hero. In BL:TPS, he’s a playable character with the wildest skill tree in Borderlands history.
A Siren with fiery powers, Lilith is a key figure across all games. She starts as a Vault Hunter in BL1, becomes the leader of the Crimson Raiders in BL2, and is central to the fight against Tyreen in BL3. Her Phasewalk and Phaseblast abilities are iconic.
The narcissistic, mask-wearing CEO of Hyperion. Jack’s fall from “hero” to villain is shown in The Pre-Sequel, and his villainy hits peak evil in Borderlands 2. Possibly the most quotable baddie in gaming.
Bartender, seductress, and owner of several underworld joints. She always plays both sides and survives every war with a smirk. Has a thing for weapons and chaos. Her voice lines? Legendary.
Mysterious assassin from BL2 who speaks in haiku. Known for his stealth and melee crits, Zero has one of the coolest intros in the series. No one knows what he really is — human? Robot? Alien?
A Psycho with a heart of gold and a voice of chaos. Krieg’s dual mind is constantly at war with itself. His BL2 DLC and BL3 appearances are both tragic and hilarious. “Meat bicycle for two!”
The robot Beastmaster from BL3. They command beasts, hunt with precision, and question existence constantly. Also have some of the best one-liners and a surprising amount of heart for a murderbot.
Once a loyal enforcer, Wilhelm transitions from man to full-on cybernetic monster. He’s playable in The Pre-Sequel and shows up as a boss in BL2. His action skills include summoning two drones: Wolf and Saint.
Explosives expert and chaotic good incarnate. Introduced in BL2, Tina is 13 years old and absolutely unhinged — in the best way. Her D&D expansion, *Assault on Dragon Keep*, is iconic.